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Second Life Headlines

 name: Second Life (exP: LIFE); price: 71.66; 0.00 as of 12/31/69 7:00pm
Wed, October 1 2008
Industry Moves: eMusic CEO-Venrock; ESPN; Linden Lab; WSJ; eBay
paidContent (Wednesday)

-- Venrock-eMusic CEO: Outgoing eMusic CEO David Pakman is joining the venerated VC firm Venrock as a Partner in New York City, where he will be part of the recently enhanced Digital Media team led by David Siminoff in Palo Alto. He announced his depart...

Bailout with 'sweeteners' heads toward Senate win
AP (Wednesday)
WASHINGTON (AP) -- After one spectacular failure, the $700 billion financial industry bailout found a second life Wednesday, speeding toward passage in the Senate and gaining ground in the House where conservative opposition seemed to soften....
Thu, September 25 2008
Xerox tech boss's virtual math [Sophie Vandebroek]
Valleywag (Thursday)

CAMBRIDGE, MASS. — Does Xerox CTO Sophie Vandebroek have trouble with basic numberwork? At MIT's EmTech conference, she asked the audience how many people had "avatars" — digital characters for virtual worlds like Linden Lab's Second Life. F...

Fri, September 19 2008
Virtual World Marketing That Works: My Top 3 Tips
GigaOm (Friday)
So last year, most people decided that marketing real products in virtual worlds like Second Life doesn’t work. Since then, however, I’ve come across some avatar-driven advertising campaigns with very impressive numbers. In Gaia Online, for e...
Thu, September 18 2008
Q&A: Linden Lab CEO Mark Kingdon on Second Life’s latest evolution
Venturebeat (Thursday)
Virtual worlds are in fashion now, drawing investments of $184 million in 23 worlds in the first quarter. But the original player here is Linden Lab, which launched Second Life in 2002. Mark Kingdon came aboard as chief executive of Linden Lab in May, repl...
Tue, September 16 2008
Will Google's Lively Turn Into A Virtual Arcade? (GOOG)
Silicon Alley Insider (Tuesday)

Google's virtual world Lively has been seen mostly as a less adult version of Second Life. The company opened the virtual world earlier this summer and it's just kind of sat there, seemingly destined to become one of Google's forgotten products. But tod...

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